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LUMINA

Lumina is a 1st-person VR experience for the Oculus GO designed to instill the feeling of awe in players. 

My team created Lumina in partnership with Liminal VR, a studio based in Australia that aims to create contained, easy-to-access VR experiences that convey a single emotion or concept

MY ROLE

While our entire team contributed to the creative direction of the project, my specific role was to do the bulk of the programming.  I created the scripts for physics behaviour, player interactions, object spawning, and the ending sequence.
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Working with Liminal was a wonderful learning experience for me as it gave me an introduction to working with clients and developing for the VR platform.

TRY IT OUT!

If you want to try out Lumina, it is available on the Liminal VR Platform on Sidequest and Steam!

Look for Lumina in the AWE category!

LUMINA

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